[Jack Aylmer]
A MAJOR SHIFT IS IN PLACE FOR HOW YOU OWN… OR DON’T OWN… YOUR DIGITAL PURCHASES. A NEW CALIFORNIA LAW IS MAKING WAVES IN THE GAMING AND ENTERTAINMENT INDUSTRIES, CLARIFYING WHAT YOU’RE REALLY PAYING FOR WHEN YOU BUY A VIDEO GAME OR TV SHOW ONLINE. IT TURNS OUT, YOU MIGHT NOT ACTUALLY OWN THAT CONTENT AT ALL.
STEAM, THE WORLD’S LARGEST GAMING MARKETPLACE, STARTED ALERTING USERS THAT WHEN THEY BUY A DIGITAL PRODUCT, THEY’RE REALLY PURCHASING A LICENSE… NOT THE GAME ITSELF. THIS WARNING IS POPPING UP JUST AHEAD OF A CALIFORNIA LAW SET TO TAKE EFFECT NEXT YEAR, AIMED AT DIGITAL MARKETPLACES. THE LAW REQUIRES COMPANIES TO CLEARLY EXPLAIN THAT USERS ARE BUYING ACCESS, NOT FULL OWNERSHIP.
THE LAW CAME AFTER MULTIPLE INCIDENTS WHERE USERS LOST ACCESS TO THEIR PURCHASED CONTENT. FOR EXAMPLE, PUBLISHER UBISOFT RECENTLY REMOVED GAMES FROM PLAYERS’ LIBRARIES AFTER SERVERS SHUT DOWN. AND SONY MADE HEADLINES WHEN THEY PULLED DISCOVERY TELEVISION CONTENT FROM PLAYSTATION PLATFORMS, LEAVING BUYERS UNABLE TO WATCH SHOWS THEY HAD PAID FOR.
UNDER THE NEW LAW, COMPANIES CAN NO LONGER USE TERMS LIKE ‘BUY’ OR ‘PURCHASE’ UNLESS CONSUMERS ARE GETTING PERMANENT ACCESS. INSTEAD, THEY MUST INFORM YOU THAT YOU’RE BUYING A LICENSE, WHICH CAN BE REVOKED AT ANY TIME.
BUT THIS NEW CLARITY IS STIRRING UP A FAMILIAR DEBATE: IF BUYING DIGITAL CONTENT ISN’T THE SAME AS OWNING IT, THEN IS PIRATING REALLY STEALING? SOME CRITICS ARE POINTING OUT THE IRONY: IF COMPANIES CAN TAKE AWAY ACCESS TO CONTENT YOU THOUGHT YOU OWNED, HOW CAN THEY CLAIM THAT PIRATING IS A FORM OF THEFT?
THIS LAW IS ALREADY RESHAPING HOW DIGITAL CONTENT IS BOUGHT AND SOLD. STEAM’S EARLY COMPLIANCE SHOWS THE INDUSTRY IS BRACING FOR MORE SCRUTINY, AND POSSIBLY… MORE CONSUMER PUSHBACK.
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FOR STRAIGHT ARROW NEWS… I’M JACK AYLMER.